2.0.6 hits PTRs: small nerfs for Priests and Hunters, nerfs

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Ulwar
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2.0.6 hits PTRs: small nerfs for Priests and Hunters, nerfs

Post by Ulwar »

Another week, another patch. WoW 2.0.6 PTRs are now up, and with them, patch notes. Here's the Priest, Hunter, and Mage stuff; behind the cut is the bug fixes (not much interesting there besides hopefully pet bars being fixed). Marksmanship Hunters lost a bit of damage, Priests' Shadow Word: Pain lost a bit of damage, and Mages' Fireball and Frostbolt lost a bit as well. However, Counterspell is now non-Global Cooldown, which means you can (for example) Counterspell and then immediately cast another spell. I honestly thought Mana Shield already did absorb magical damage as well as physical; shows what I know about mages.

Hunters

* "Silencing Shot" now does only 50% of weapon damage instead of 75%.
* The base damage for "Arcane Shot" has been reduced by about 9% and the bonus damage from ranged attack power reduced from 20% to 15%.
* The bonus damage for "Barrage" is now 4/8/12% for ranks 1/2/3. [used to be 5/10/15%]
* The bonus damage for "Improved Barrage" is now 4/8/12% for ranks 1/2/3. [used to be 5/10/15%]

Mages

* Each rank of "Improved Fireball" now reduces your spell damage coefficient by 2%.
* Each rank of "Improved Frostbolt" now reduces your spell damage coefficient by 2%.
* "Counterspell" no longer triggers the global cooldown.
* "Mana Shield" now absorbs magical damage as well as physical damage.

Priests

* The bonus coefficient for "Shadow Word: Pain" has been reduced by about 9%. This should result in about 5% less damage done by "Shadow Word: Pain" for the typical priest.



Bug Fixes

* The "Frozen Shadoweave Boots" will now properly increase shadow damage.
* Players will no longer lose control of their character if they tryto talk to an NPC while mobs are aggro on them.
* The /equip command will now work on pieces of gear that are not in your primary bag.
* Fixed an issue that was causing some players to disconnect in Hellfire Citadel:Blood Furnace.
* The "Corruptor" 4 piece set bonus will now be properly applied.
* The Legion Fel Cannons at Forge Camp Anger in Blades Edge will now properly spawn above ground.
* The Arena queue tooltip will now show the arena that the player is queued for.
* Fixed an error that was causing players to disconnect if they tried to socket a gem that had been gift wrapped.
* Fixed an error that was causing players to disconnect forming a party with other members in the same area.
* Pet icons will now properly update in the Stables window.Improved the robustness of the pet action bar display. It is now less likely to be accidentally blocked by addons.
* Players will no longer hear the gong sound repeated after initially joining a queue for the battlegrounds.
* Having a group invite declined while queued via "Looking for More" will no longer remove you from the queue.
* Nethershards will no longer cost honor to purchase but will cost gold instead.
* Players will no longer be given access to both quest lines following the Declaration of Allegiance to the Scryers or Aldor in Shattrath City.
I'm a maverick, so my answers may not bear any relationship to your questions.
Please let me know if anything I say offends you. I may wish to offend you again in the future.

Ulwar - Officer of Azergarde
Pig Latin ... the language of bacon.
Grizzletooth
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Post by Grizzletooth »

Good ol hunter nerfs, get a boost then they nerf them to hell...See they didn't fix the FD bug either.
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Amuna
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Post by Amuna »

good god man, you have combat traps, what more could you ask for??????
Ban shampoo, demand real poo.
Grizzletooth
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Post by Grizzletooth »

lets see I could ask for skills that work, Fd is bugged so bad you have to lay on the ground for FD to wipe agro, with server lag and blizzards famous rock, paper, scissors method makes this a near failure every time.
I could ask for more dynamic class development.
I could ask for Devs to spend more time on our class so we can be effective in a raid environment.
I could ask for all the little 12 year olds to quit playing wow and reporting nerf hunters on the forms because they lack any skill at all.
I could ask for devs to stick up for what they implument in game and to stop listening to all the baby's that get out geared in PVP.
I could ask for blizzard to create a QA department that play test BG's and end game instances.
I could ask for blizzard to play test patches on a real server before launching patches or xpacs.
I could ask for blizzard to actually care about their user base and not just the money coming in.
I could ask for blizzard to get rid of the gold farmer that insist on send out in game advertisment threw the in game mail system.
I could ask for player housing.
I could ask their QA manager to teach their QA department on how to test collision so BG bugs like hoping a fence can't happen.
I got a longer list of things but this is a good start.
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Amuna
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Post by Amuna »

... but you can cast traps in combat now!
Ban shampoo, demand real poo.
Grizzletooth
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Post by Grizzletooth »

you will see when it comes time for a hunter to pull and wham raid is dead due to buged FD.
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bumluc
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Post by bumluc »

WTF is the point of having a global cooldown if not everything is on it? More additions to the game from the whining 12 year old department. That kind of crap and the piles of other changes made to appease the vocal minority are what have ruined the game.
Oakshard
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Post by Oakshard »

bumluc wrote:WTF is the point of having a global cooldown if not everything is on it?
It's global .... except when it isn't.
Grizzletooth
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Post by Grizzletooth »

i think what he getting at is if called global then every thing should have the cool down not selected spells or abilitys.

1. pertaining to the whole world; worldwide; universal: the dream of global peace.
2. comprehensive.
3. globular; globe-shaped.
4. of, pertaining to, or using a terrestrial or celestial globe.
5. (of a computer operation, linguistic rule, etc.) operating on a group of similar strings, commands, etc., in a single step.
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Oakshard
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Post by Oakshard »

Grizzletooth wrote:i think what he getting at is if called global then every thing should have the cool down not selected spells or abilitys.

1. pertaining to the whole world; worldwide; universal: the dream of global peace.
2. comprehensive.
3. globular; globe-shaped.
4. of, pertaining to, or using a terrestrial or celestial globe.
5. (of a computer operation, linguistic rule, etc.) operating on a group of similar strings, commands, etc., in a single step.
I know what he was getting at. I was being quite sarcastic. ;)
Grizzletooth
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Post by Grizzletooth »

I get yeah Oak, these are the things that bugs me about Blizzard. they have a global concept but then they break their own rules. by breaking the concept all together. once you do that the design is broken, and the concept is lost.
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